대격변 CBT 빌드 13117 패치, 직업 변경사항
2010.10.01 10:26chs8841
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[와우(WOW) > 메카리포트 > 정보] 해외 팬사이트인 MMO-CHAMPION을 통해 대격변 CBT 빌드 13117 패치의 정보가 속속 공개되고 있습니다. 이번 시간에는 직업별 변경 사항을 소개하겠습니다. 어떤 직업이 어떻게 변화되는지 지금 확인하세요~
Mortal Strike now costs 25 rage, down from 30
rage.
Slam now costs 20 rage, up from 15 rage. Bloodthirst now restores 0.5% of max hzealth,
down from 1%.
Defensive Stance now increases threat by 125%,
up from 100%.
Rune of the Stoneskin Gargoyle now increases Armor
by 4% and total Stamina by 2%. (Old - Increased Defense by 25 and
Stamina by 2%) Rune of the Nerubian Carapace now increases Armor
by 2% and total Stamina by 1%. (Old - Increased Defense by 13 and
Stamina by 1%)
Hand of Doom is now a Tier 2 talent, down from Tier
3. Blood-Caked Blade is now a Tier 3 talent, down from
Tier 2. Improved Blood Tap (Tier 2) *New* - Reduces the
cooldown of your Blood Tap ability by 15/30 sec.
Unholy Command now also gives you a 50/100% chance
to refresh Death Grip`s cooldown when dealing a killing blow to
a target that grants experience or honor.
Exorcism base damage increased by 50%. Protector of the Innocent now has proper Rank
2 and 3 values, base healing is now [1240.83 to 1427.62] / [2481.66
to 2855.24] / [3722.48 to 4282.86]
Two-Handed Weapon Specialization now increases
the damage you deal with 2H weapons by 20%, up from 10%.
Mana Tide Totem now increases Spirit by 350%,
up from 200%. Cleansing Waters now also reduces the cost of
Cleanse Spirit by 20/40%.
Kill
Command now scales from 35% of RAP, down from 63% of RAP. Bestial
Wrath now causes 20% additional damage, down from 50%. Focus
Fire now has a 30 sec cooldown, up from 15 sec. Mastery:
Master of Beasts now increases damage done by your pets by 13.6%,
down from 20%. Each point of Mastery increases pet damage by 1.7%,
down from 2.5%.
Aimed
Shot base damage increased by 14% Mastery:
Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged
attacks to also instantly fire an additional ranged shot for 100%
normal damage (up from 50%). Each point of Mastery increases the
chance by 1.8%, down from 2%.
Mastery:
Essence of the Viper now increases all elemental damage you deal
by 8% (down from 20%). Each point of Mastery increases elemental
damage by 1%, down from 2.5%.
Tailspin
now lasts 30 sec, up from 8 sec. Cooldown changed to 25 sec, down
from 40 sec. Lock
Jaw (Dog) *New* - Dog locks its jaws on the target, holding it in
place for 4 sec. / 5 yd range, Instant, 40 sec cooldown
Eviscerate base damage increased by 30%, now
scales from 9.1/18.2/27.3/36.4/45.5% of AP depending on the amount
of combo points, up from 7/14/21/28/35%.
Backstab now deals 200% weapon damage, up from
175%. Additional base damage increased by 33%. Revealing Strike now causes 125% of your normal
weapon damage, up from 100%. Improved Sinister Strike now increases damage
dealt by your Sinister Strike ability by 10/20/30%, up from 2/4/6%. Vitality (Passive) now also increases Attack
Power by 15%.
Fungal
Growth now slows enemy targets by 25/50%, down from 35/70%.
Savage
Defense now reduces damage taken from the next physical attack by
65% of your attack power, down from 75%. Tiger`s
Fury now increases physical damage done by 15% for 6 sec. Skull
Bash now costs 15 rage.
Efflorescence
now heals all nearby friendly targets within 8 yards by 20/40/60%,
down from 40/80/120%. Malfurion`s
Gift now has a 2/4% chance to proc, down from 3/6%. Fury
of Stormrage now has a 6/12% chance to proc, down from 15/30%.
Pyroblast`s
old boring name has been replaced with the infinitely more awesome
Pyroblast!
Ring
of Frost now has a 2 min cooldown, down from 3 mins.
Pandemic no longer affects Bane of Agony. Unstable Affliction base damage reduced by 50%.
Molten Core revamped - You have a 2/4/6% chance
to gain the Molten Core effect when your Immolate deals damage.
The Molten Core effect empowers your next 3 Incinerate spells cast
within 15 sec, increasing damage done by 6% and reduces cast time
by 10/20/30%.
Mana Burn now has a 2.5 sec cast time, down from
3 sec. Atonement now heals for 40/80% of the damage
dealt, down from 60/120%. If the Priest is healed through Atonement,
the effect is reduced in half.
Sin and Punishment now reduces the cooldown of
your Shadowfiend by 5 sec, up from 3 sec. 글_와우메카
기자 일동 |
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